Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Sep 22, 2009, 09:28 PM // 21:28   #41
Jungle Guide
 
Join Date: Jun 2006
Advertisement

Disable Ads
Default

Aww. hope they consider mantra to still not be a blanket and actually hav ppl use some skill in farming.
Trader of Secrets is offline  
Old Sep 22, 2009, 09:30 PM // 21:30   #42
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Default

Quote:
Originally Posted by AngelWJedi View Post
why do people always think MoR was ONLY used for farming?
Because it is...
Zahr Dalsk is offline  
Old Sep 22, 2009, 09:36 PM // 21:36   #43
Desert Nomad
 
T1Cybernetic's Avatar
 
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
Default

Not really, i use it on my ele and ranger for a few builds in pve that are not farming builds and it's pretty decent on my necro for avoiding 1001 interrupts around nightfall areas while out and about vanquishing...
T1Cybernetic is offline  
Old Sep 22, 2009, 10:05 PM // 22:05   #44
Forge Runner
 
BlackSephir's Avatar
 
Join Date: Nov 2006
Profession: A/N
Default

Great, now revert back Horns of the Ox and Black Lotus Strike. They all were nerfed because of pvp and aren't used in farming, yet they're not being reverted.
How sick is that, eh, EH?!
I wish all farmers would just leave for something like wow or aion. GW would be a better place.
BlackSephir is offline  
Old Sep 22, 2009, 10:10 PM // 22:10   #45
Frost Gate Guardian
 
Sifow Chan's Avatar
 
Join Date: Jun 2007
Profession: P/
Default

Quote:
Originally Posted by Scythe O F Glory View Post
Leave it how it is, the less 600's the better.
^Agree


Quote:
As I pointed out in the MoR split thread (Edit: see below link)... undoing this is admitting that the farmers and title grinders won.

Nobody plays this game for fun anymore. By moaning and bitching about the MoR nerf, SF will never be nerfed. Congratulations guru, you helped ruin the game.
Just proves the devs are more concerned about what players want for unfair/cheap advantages rather than doing what is best for the game.
Sifow Chan is offline  
Old Sep 22, 2009, 10:22 PM // 22:22   #46
Desert Nomad
 
Chocobo1's Avatar
 
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
Default

Kinda odd how we wanted the Devs to listen to us and now we've discovered that in a way they are, there just listening to the wrong crowd.
Chocobo1 is offline  
Old Sep 22, 2009, 10:58 PM // 22:58   #47
Desert Nomad
 
Esprit's Avatar
 
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
Default

It sounds like Anet caved under the pressure for a split.

You know, MoR is still usable in PvP you just have to ration its use.

With the split Anet pretty much is saying "We need to keep our farmers and speed clear people happy."

Way to stay strong Anet. /sarcasm
Esprit is offline  
Old Sep 22, 2009, 11:22 PM // 23:22   #48
Never Too Old
 
Darcy's Avatar
 
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
Default

Thank you for the heads up Targren.
__________________
That's me, the old stick-in-the-mud non-fun moderator.
(and non-understanding, also)

Darcy is offline  
Old Sep 22, 2009, 11:22 PM // 23:22   #49
Wilds Pathfinder
 
Life Bringing's Avatar
 
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
Default

Quote:
Originally Posted by Esprit View Post
It sounds like Anet caved under the pressure for a split.

You know, MoR is still usable in PvP you just have to ration its use.

With the split Anet pretty much is saying "We need to keep our farmers and speed clear people happy."

Way to stay strong Anet. /sarcasm
Since the MoR nerf, Pious kinda wins over MoR. I do agree about the anet part though. Without MoR, 600/smite everywhere is still perfectly possible, you just can't be a shitter.
Life Bringing is offline  
Old Sep 22, 2009, 11:25 PM // 23:25   #50
Wilds Pathfinder
 
Jecht Scye's Avatar
 
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
Default

When some of us wanted a PvE/PvP split of MoR, we were "QQing". Now I see bitching the other way around from some of the same people. Oh elitists, if only you knew what hypocrisy meant!
Jecht Scye is offline  
Old Sep 23, 2009, 12:00 AM // 00:00   #51
Jungle Guide
 
refer's Avatar
 
Join Date: Jan 2009
Location: US
Default

Quote:
Originally Posted by Esprit View Post
You know, MoR is still usable in PvP you just have to ration its use.
I'll just use Glyph of Concentration instead. No energy loss if somebody tries to stop me and 3x the length of time.

Last edited by refer; Sep 23, 2009 at 12:03 AM // 00:03..
refer is offline  
Old Sep 23, 2009, 12:11 AM // 00:11   #52
Jungle Guide
 
wind fire and ice's Avatar
 
Join Date: Oct 2008
Location: There
Guild: [ToA]
Default

You realize the ONLY FARM that NEEDED MoR was e/me raptor farm,its being reverted in pve so it will keep on being used in vanqs/ect by necros,eles and monks instead of being a totally ignored skill.

MoR was/is only useful in a couple dungeons for 600'ing-and NO IMPORTANT ONES(i like random caps,they're fun ^^)..dunno why people are saying Anet is supporting farming by reverting this skill.
wind fire and ice is offline  
Old Sep 23, 2009, 12:13 AM // 00:13   #53
Wilds Pathfinder
 
Life Bringing's Avatar
 
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
Default

Quote:
Originally Posted by wind fire and ice View Post
You realize the ONLY FARM that NEEDED MoR was e/me raptor farm,its being reverted in pve so it will keep on being used in vanqs/ect by necros,eles and monks instead of being a totally ignored skill.

MoR was/is only useful in a couple dungeons for 600'ing-and NO IMPORTANT ONES(i like random caps,they're fun ^^)..dunno why people are saying Anet is supporting farming by reverting this skill.
The E/Me build doesnt even NEED a lulzy duration MoR. In 5 seconds you can get all your defense buffs+damage buffs off. By the time you need it again, AoS or a boss kill has recharged MoR.
Life Bringing is offline  
Old Sep 23, 2009, 12:58 AM // 00:58   #54
Lion's Arch Merchant
 
Join Date: Sep 2006
Location: Travelling around Tyria, Cantha, and Elona
Profession: P/W
Default

In situations like these, Anet is damned if you do, damned if you don't. So what would you do? I'd think appeasing the majority is the more logical thing to do, even though it may or may not be the right thing.
Giga_Gaia is offline  
Old Sep 23, 2009, 01:07 AM // 01:07   #55
Desert Nomad
 
Black Metal's Avatar
 
Join Date: Jan 2009
Profession: N/
Default

if they had split it in the first place (as their original nerf reasoning should have led to), then this whole debacle would never have occurred
Black Metal is offline  
Old Sep 23, 2009, 01:23 AM // 01:23   #56
Lion's Arch Merchant
 
Join Date: Mar 2007
Guild: Sellin hot stock tips for pro[fit]
Profession: Me/E
Default

Quote:
Originally Posted by Jecht Scye View Post
When some of us wanted a PvE/PvP split of MoR, we were "QQing". Now I see bitching the other way around from some of the same people. Oh elitists, if only you knew what hypocrisy meant!
Its funny isnt it? And again, lets pretend that I wouldnt dream of using MOR because some HM guys are interrupt happy. >.> Regardless of what people say ala "Anet Caved," as I said over and friggen over, update notes did NOT mention farming being a reason for its PVE nerf. It seemed more like an oversight.
AlsPals is offline  
Old Sep 23, 2009, 01:45 AM // 01:45   #57
Krytan Explorer
 
Join Date: Aug 2009
Profession: W/
Default

Quote:
Originally Posted by Loot Junkie View Post
While we're at it, lets remove the movement penalty on OF. I could never understand why SF blocks all spells AND attacks with NO restriction of movement while Obs Flesh still allows attacks but slows you down 50%. There is a huge amount of disparity between these 2 skills. That would at least make vaettir farming a little less frustrating for eles
OF has a movement penality. SF has a 33% dmg reduction. They balance out
Thenameless Wonder is offline  
Old Sep 23, 2009, 01:49 AM // 01:49   #58
Lion's Arch Merchant
 
Join Date: Mar 2007
Guild: Sellin hot stock tips for pro[fit]
Profession: Me/E
Default

Quote:
Originally Posted by Thenameless Wonder View Post
OF has a movement penality. SF has a 33% dmg reduction. They balance out
Not true. OF movement is something you can only get around with shadow steps. The 33% reduction means nothing when a couple dozen creatures make you pump out a string of 27s. Not to mention what the Ebon Vanguard skills do.
AlsPals is offline  
Old Sep 23, 2009, 02:01 AM // 02:01   #59
Wilds Pathfinder
 
Jecht Scye's Avatar
 
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
Default

Quote:
Originally Posted by AlsPals View Post
Its funny isnt it? And again, lets pretend that I wouldnt dream of using MOR because some HM guys are interrupt happy. >.> Regardless of what people say ala "Anet Caved," as I said over and friggen over, update notes did NOT mention farming being a reason for its PVE nerf. It seemed more like an oversight.
100% Truth. I actually thought the very same thing when I saw it. It just grinded me that the oversight happened when it did (right before the Grog Drop Event). Oh well though, Here's looking at Halloween.

In my opinion, Anet did the right thing by sticking to their guns via their update description, and admitting that they made a mistake and are going to correct it.

Last edited by Jecht Scye; Sep 23, 2009 at 02:04 AM // 02:04..
Jecht Scye is offline  
Old Sep 23, 2009, 02:18 AM // 02:18   #60
Lion's Arch Merchant
 
Loot Junkie's Avatar
 
Join Date: Jan 2007
Location: in a utopian dream
Guild: clan dethryche[dth]
Profession: N/
Default

Obsidian Flesh has a movement reduction penalty, SF has a damage reduction penalty.

Obsidian Flesh has spell protection, SF has spell protection.

SF has attack protection, Obsidian Flesh has.....nothing.

They quite obviously DO NOT "balance out". Yeah OF has a bit of extra armor, but thats nothing compared to immunity from attacks and interrupts/condis from attacks. The damage penalty from SF isnt nearly as prohibitive as the movement penalty from OF. If you think so, try rounding up 36 vaettirs with an OF ele without getting surrounded too soon. As well, degen isnt affected at all by the SF damage penalty.

Last edited by Loot Junkie; Sep 23, 2009 at 02:31 AM // 02:31..
Loot Junkie is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:22 PM // 14:22.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("